NYT Connections Hints and Answers for September 26, 2026

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Key Highlights:

  • NYT Connections puzzle #1202 features four distinct categories: breath fresheners, laundry tasks for dress shirts, wood features, and idiomatic expressions using “cool”
  • The yellow category includes GUM, MINT, MOUTHWASH, and SPRAY; the green category covers FOLD, PRESS, STARCH, and WASH
  • The blue group identifies BURL, GRAIN, KNOTS, and RINGS as wood features, while the purple group links BEANS, CAT, CUCUMBER, and CUSTOMER through “cool” expressions

Today’s Connections Puzzle Tests Word Association Skills

The New York Times’ daily word game Connections continues to engage players with its distinctive format of grouping sixteen words into four thematic categories. Puzzle #1202 presents a balanced mix of concrete objects, procedural verbs, natural characteristics, and figurative language. Associate puzzle editor Wyna Liu, credited with helping create the game for the Times’ Games section, has designed a puzzle that rewards both lateral thinking and domain knowledge across everyday categories.

Category Hints Guide Players Toward Solutions

Before revealing the full categories, the puzzle offers subtle directional clues: “Bad breath” points toward oral hygiene products, “Look presentable” suggests garment care, “Knock on ___” hints at a common phrase involving wood, and “Chill out” signals idiomatic expressions for calmness. These hints correspond to the game’s color-coded difficulty ladder, with yellow representing the most accessible grouping and purple the most challenging.

Full Category Breakdown and Solutions

The yellow category, Breath fresheners, comprises GUM, MINT, MOUTHWASH, and SPRAY. The green category, Things done to a dress shirt at the laundry, includes FOLD, PRESS, STARCH, and WASH. For the blue category, Features of wood, the correct grouping is BURL, GRAIN, KNOTS, and RINGS. The purple category, “Cool” things, in expressions, connects BEANS, CAT, CUCUMBER, and CUSTOMER through phrases like “cool beans,” “cool cat,” “cool as a cucumber,” and “cool customer.”

Game Mechanics Encourage Strategic Play

Connections allows players to rearrange and shuffle the board to spot patterns more easily. Each correct group removes those words from play, while incorrect guesses count toward a limit of four mistakes before the game ends. The color-coding—yellow, green, blue, and purple in ascending difficulty—helps players gauge their progress. Like its predecessor Wordle, the game supports social sharing of results, contributing to its viral presence across platforms.

Why This Matters

The sustained popularity of Connections reflects the New York Times’ successful expansion into casual gaming, a strategy that drives subscriber retention and daily engagement. The puzzle’s design—blending trivia, linguistics, and pattern recognition—appeals to a broad demographic, from casual solvers to dedicated puzzlers. Each daily release generates predictable search traffic for hints and solutions, reinforcing the Times’ digital ecosystem. As the Games section grows, titles like Connections, Wordle, and Strands collectively strengthen the publication’s position in the competitive digital puzzle market.

Frequently Asked Questions

What are the four categories in today’s NYT Connections puzzle #1202?
The categories are: Breath fresheners (yellow), Things done to a dress shirt at the laundry (green), Features of wood (blue), and “Cool” things, in expressions (purple).
Which words belong to the purple category “Cool” things, in expressions?
BEANS, CAT, CUCUMBER, and CUSTOMER are the four words in the purple category, each forming common idioms with the word “cool.”
How many mistakes are allowed in Connections before the game ends?
Players can make up to four mistakes before the game ends.

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